RDR2’s Hidden Weight System
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Red Dead Redemption 2 does something almost no game dares to do. Your character’s
body actually changes based on how you live. If Arthur eats too much,
he gains weight. NPCs comment on it. His stamina drops. Animations subtly
change. If you barely eat? He gets thinner. Health decreases. People call him
sick or weak. Rockstar officially confirmed this system. It’s fully simulated. Tracked over time.
And reflected in dialogue, stats, and character model. There’s no meter
screaming at you. No warning popups. The world just reacts. You’re not min-maxing a build.
You’re living in one. Red Dead Redemption 2 doesn’t tell you you’re unhealthy.
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