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The Bizarre Origins of Clash Royale

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Created November 6, 2025

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0:09

It all started in January 4, 2016, where it was soft launched on iOS

0:14

and a few select countries. This version of Clash Royale was pretty bare bones

0:17

and weird. Like for example, you could purchase three out of four chests in the game,

0:22

there were seven arenas, 42 cards, 14 for each rarity, common,

0:26

rare, and epic, and you had to pay gold to start a battle.

0:29

But this was removed only a month later. In that same update, we got a new legendary arena,

0:33

which subsequently added seasons to the game, where players would reset back to the

0:37

same trophies every month, and the rest would be given back as legend trophies.

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