Building Your Own Physics Engine
About this video
Check out this video I made with revid.ai
Try the PDF to Brainrot
Create your own version in minutes
Video Transcript
Full text from the video
You can literally program the laws of nature into your computer. Most devs just drag
and drop a rigid body component in Unity, but building your own physics engine
is the ultimate flex. This guide strips away the magic and shows you the raw
math behind every bounce, crash, and explosion. It takes terrifying
concepts like vectors, quaternions, and calculus and translates them into C++ code that
actually runs. You go from moving simple particles to simulating full ragdolls and destructible
environments. It is definitely not the easy route, but once you understand the math behind
the movement, you will never look at a glitchy video game physics fail the same way again.
Newest Videos
240,909+ Short Videos
Created By Over 14,258+ Creators
Whether you're sharing personal experiences, teaching moments, or entertainment - we help you tell stories that go viral.